Pd: Sorry for the long reply and my English. Quoting: Crystal Dagger Quoting: razing32OK, curios now. Last edited by Crystal Dagger on 27 March 2017 at 9:40 pm UTC The first one that comes to my memory is Aardwolf, it has been around for a long time. Last but not least the communities there are "old" and by old I mean mature, so the chances of finding that "special snowflake" or a raging "kid" are lower, but you'll surely will come across someone eventually I'm sure. This also overrides the normal showColors() function thats build into mudlet, with a much cleaner-looking layout, as seen below. An MMO that gets quite often compared with a MUD is Wurm Online (which works on Linux, I highly recommend it since I play it on a daily basis lol).Īlso, I've been told (not really sure about this but I can imagine that it is true) there are MUDs were you can literally do anything and I mean ANYTHING you can imagine, making look open-world sandbox MMOs look like nothing. Secondly the "time consuming" aspect varies a lot depending on the MUD as far as I'm aware, some might be very punishing, sandboxy, etc while others are not as much, just like the vast variety of mmos you got like 5-10 years ago when they were "a thing". I've seen some graphical MUDs with really simple and static graphics, ascii maps, maybe an avatar, etc. I've known plenty of people that have played them and I've even tried them myself a little so I hope that I can reply your question.įrom what I've heard they give you very unforgiving memories since a good side of MUDs is that you use your imagination (just like reading a book) and you generate a mental construct, so, in a way, your brain creates the "graphics" the way you want them to be. I haven't played much MUDs mainly because they aren't "from my time", I wish I would give a good effort to get into one because I'm sure they are great. ATCP Extensions, Achaea Telnet Client Protocol specification, Description by forum user KaVir (2013), Description by forum user Iocun (2009) Parameters. How unforgiving are they and how time consuming (compared to a MMO RPG) ? Mudlet API documentation for functions for managing networking. What would you recommend to a complete n00b of MUDs ?
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